PlatformNaut64 (MSU Class Project)
PlatformNaut64
Changes Made:
- I created 2 levels
- I created a Max Lives item (Blue Health), which maxes out your lives to 4.
- I created Spikes obstacles which instantly kill the player is collided with.
- I added vertical moving platforms, and adjusted the speed.
- I resized the Key Cards, to increase visibility and make collision easier.
Created by Edwin Franco Assets provided by Brian Winn and Michigan State University.
MAC NOTES: I am currently having issues with the Mac build. I tried testing it but the file does not open. The mac displays this error: "damaged and can’t be opened. You should move it to the Trash." Did anyone else encounter this issue and able to help me out?
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | Anxiety Monster |
Genre | Platformer |
Made with | Unity |
Comments
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wow you made a lot of games, what you think of the course?
Hey! I've made stuff in Construct before. Still do, but the course is helpful for getting me familiar with Unity.
I really liked the 3d platformer course most so far. I felt like I personally didn't get equipped with the FPS course to tackle my final project. a
Overall, I like it though.
You?
construct? haven't heard of it before. the 3d platformer course i didn't feel teach me much new but i guess it's handy being able to do some modeling from unity directly. haven't started the capstone project yet but overall i like the courses, helped me get my nails under the tape and understand other tutorials for unity.